A = (34.348713165669594, 17.88131329104407)
B = (23.992744499763937, 3.56194920979179)
C = (49.69088896701129, 3.370172012275019)
đa giác1, c, a, b = Polygon(A, B, C)
α = Angle(C, B, A)
β = Angle(B, A, C)
γ = Angle(A, C, B)
B' = (58.32086285526599, 3.817652139814151)
C' = (77.11502821190959, 3.62587494229738)
d = Segment(B', C')
E' = Rotate(C', α, B')
δ = Angle(C', B', E')
e = Ray(B', E')
D' = Rotate(B', -(γ), C')
ε = Angle(D', C', B')
f = Ray(C', D')
A' = Intersect(e, f)
đa giác2, f_1, d_1, e_1 = Polygon(B', C', A')
ζ = Angle(B', A', C')
g = Distance(b, a)
h = Distance(e_1, c)
i = Distance(d_1, f_1)