A = (5.03103753616485, 8.229546966662971)
B = (20.308937078482245, 8.514117854529179)
a = Segment(A, B)
D = (-0.21218107277014986, -0.3395938942084109)
b = Segment(A, D)
c = Line(D, a)
d = Line(B, b)
C = Intersect(c, d)
e = Segment(D, C)
f = Segment(B, C)
g = AngularBisector(D, A, B)
h = AngularBisector(C, D, A)
i = AngularBisector(D, C, B)
j = AngularBisector(A, B, C)
H = Intersect(g, h)
E = Intersect(h, i)
F = Intersect(i, j)
G = Intersect(g, j)
α = Angle(C, D, H)
β = Angle(H, D, A)
đa giác1, a_1, b_1, c_1, d_1 = Polygon(A, B, C, D)
đa giác2, h_1, e_1, f_1, g_1 = Polygon(H, E, F, G)