O = (-4.723885461637507, 0.010317220424414311)
B = (1.4216587481428344, 4.0146537191048175)
a = Ray(O, B)
C = (2.617398119276566, -0.7126879807262141)
b = Ray(O, C)
D = Point(a)
E = Point(b)
X_1 = Segment(O, D)
d = Segment(O, E)
X = Segment(B, D)
Y = Segment(C, E)
c = AngularBisector(C, O, B)
F = (10.570455331933477, 0.26058825159193955)
e = Line(F, d)
f = Line(F, X_1)
g = Line(F, c)
G = Point(g)
Z = Segment(F, G)
k = Circle(F, X_1)
H_1 = Intersect(k, f, 2.0)
p = Circle(F, d)
I = Intersect(p, e, 2.0)
i = Segment(F, H_1)
j = Segment(F, I)
M = Point(Z)
h = OrthogonalLine(M, j)
H = Intersect(h, j)
l = Segment(M, H)
α = Angle(M, H, F)
khoangcachMH = Distance(M, H)
Văn bảnMH: "\overline{" + (Name[M]) + (Name[H]) + "} \, = \, " + khoangcachMH